Vore in Media

Aiming to chronicle every instance in mainstream!

Archive for February 2011

Kirby’s Dream Land 3 – Peloo

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Media: video game: “Kirby’s Dream Land 3” by HAL Laboratory
Platform: Super Nintendo Entertainment System (SNES), Wii Virtual Console

In stage 3-6 of this game, most of the area is confined in a black pyramid-like structure. Toward its exit (taking the direct-right path in the main room), there are invisible enemies who only reveal themselves to you when you approach. They are simply disembodied faces. Much like Pacto of stage 2-3, if you stand under them, they will attempt to devour you. In Peloo’s case, it will extend a very long tongue to draw Kirby in before chewing him up and spitting him out, for half an icon of damage.

As also mentioned in the other Kirby’s Dream Land 3 posts, Kirby’s other friends who can fall prey include Kine the ocean sunfish, Pitch the bird, Coo the owl, Chuchu the slime, Nago the cat and Rick the hamster.

Wish to put in your two cents or discuss this depiction? Then please leave a comment on this post.

Kirby’s Dream Land 3 – Pacto

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Media: video game: “Kirby’s Dream Land 3” by HAL Laboratory
Platform: Super Nintendo Entertainment System (SNES), Wii Virtual Console

In level 2-3 of this platformer, there is a yellow, sentient enemy waiting near the end of the first screen, known as Pacto. If you wander under where he waits, he will descend on Kirby and whichever of his friends is with him at that point in time, close his jaws and chew with a high pitched squeaky sound. Kirby is then released, half an icon of health poorer than when he entered.

Each of Kirby’s friends who can fall prey to Pacto include Kine the ocean sunfish, Pitch the bird, Coo the owl, Chuchu the slime, Nago the cat and Rick the hamster.

Coo and Kirby fall for Pacto’s trap at 7:39 of the following video.

Wish to put in your two cents or discuss this depiction? Then please leave a comment on this post.

Written by Dragan Komodo

2011 February 21 at 00:00

Kirby’s Dream Land 3 – Kirby and Friends

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Media: video game: “Kirby’s Dream Land 3” by HAL Laboratory
Platform: Super Nintendo Entertainment System (SNES), Wii Virtual Console

In Kirby’s Dream Land 3, Kirby is joined by his blue counter-part known as Gooey can be spawned by pressing the A button and controlled with the second controller. A few different cast members can also help out, giving the various powers in the game some variability depending on which animal is befriended. There’s Kine the ocean sunfish, Nago the cat, Coo the owl, Chuchu the Slime, Pitch the bird and Rick the hamster. As should be common knowledge to most gamers, Kirby can gain the powers of his enemies by inhaling them and absorbing them, or may simply spit them out to use them as a makeshift missile.

Just like Kirby, Gooey shares the ability to absorb enemies’ abilities when controlled by a second person, but instead of inhaling them, he uses his long tongue to draw them in.

Interestingly, Kirby can inhale and absorb Gooey to regain one full icon of health (the cost of summoning him) though Gooey can’t do the same to Kirby.

Kirby can be seen doing so at 6:05 of the following video.

Of Kirby’s other friends, Kine and Rick are both worth a mention. When partnered with Kine (by pressing X next to him), he will take Kirby and hold him in his mouth, and when the partnership is cancelled (X again), he will spit him out.

In the introduction to world 2, they make use of this as a joke. Kirby and Chuchu are walking by a body of water when Kine hops out and snags Kirby in his lips. He and Chuchu fight over Kirby, each wanting him for themselves, though when Kine tries to take Kirby back, it is implied that he accidentally swallowed Kirby.

But perhaps it will be better understood if seen at 0:05 of the following video.

Rick is the only other friend who can directly swallow an enemy. When partnered with him, Kirby will ride on his back, and the Y button, which is normally used for Kirby’s inhale, will make Rick open his mouth to allow him to swallow an enemy (giving the power to Kirby) or spit them out like normal.

Rick can be seen doing his thing at 1:50 of this video. In that same video, Gooey makes good use of his tongue at 0:57.

Wish to put in your two cents or discuss this depiction? Then please leave a comment on this post.

Written by Dragan Komodo

2011 February 14 at 00:00

Chrono Trigger – Tyrano

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Media: video game: “Chrono Trigger” by Square
Platform: Super Nintendo Entertainment System (SNES), Playstation, Nintendo DS.

Chrono Trigger I’m sure is known to most gamers for being a classic game done incredibly well, with an interesting storyline, memorable music and gorgeous graphics. The most notable feature of the game is the time-travelling aspect, that changes the setting from prehistoria to distant future, where one can witness and effects of actions in the past on the future. There are seven playable characters that include five human characters, one anthro frog and one robot.

Around halfway into the game, when forced to travel to 65,000,000 B.C. for the second time, one will eventually fight the boss ‘Black Tyrano’ along with the leader of the Reptites, Azala. One of the Tyrano’s attacks is to flick an unfortunately poorly animated tongue (in actuality, a series of red circles) to one of your party members, pulling them into its mouth. The Tyrano chews and then spits the character out, draining them of a large amount of HP.

This can be seen at 2:18 of the following video.

Similarly, near the end of the game, during the quest to find the Rainbow Shell, you will fight another version of the same boss, known as the ‘Rust Tyrano’, with an identical tongue attack.

This can be seen at 4:26 of the following video.

Wish to put in your two cents or discuss this depiction? Then please leave a comment on this post.

Written by Dragan Komodo

2011 February 7 at 00:00