Vore in Media

Aiming to chronicle every instance in mainstream!

Archive for the ‘struggle’ Category

Monster Boy and the Cursed Kingdom [PS4, Switch, XBONE] – Giant Squid / Jin (Human)

leave a comment »

Media: video game: “Monster Boy and the Cursed Kingdom”
Developer: Game Atelier
Platform: PS4, Switch, XBONE

Description: 

The first boss of the game is the Giant Squid, and can only be fought while in human form. The squid will occasionally inhale Jin and chew on him, during which time buttons can be mashed to make Jin struggle, causing him to be spit out at the screen sooner. Being killed by this attack will simply cause Jin to fall over as the screen fades to black; he is not swallowed and there is no special animation.

Read the rest of this entry »

Written by Esuriit

2019 December 6 at 00:00

Final Fantasy X [Computer, PS2, PS3, PS4, Switch, Vita, XBONE] – Geosgaeno / Tidus, Wakka, Rikku

leave a comment »

Media: video game: “Final Fantasy X”
Developer: Square
Platform: Computer, PS2, PS3, PS4, Switch, Vita, XBONE

Description: 

Very early in the game, Tidus will wind up in what is later known to be the submerged Baaj Temple, where the large cage-like fiend Geosgaeno resides. After fighting some Sahagin fiends, Geosgaeno makes its appearance and tries to swallow Tidus by sucking up the water around him, however Tidus narrowly escapes in a cutscene.

Much later in the game, once the airship is obtained, a return can be made to Baaj Temple to face Geosgaeno to a rematch, though the party members are limited to Tidus, Wakka and Rikku, as they are the only characters that can hold their breath for an extended period. In this second fight, Geosgaeno is able to inhale the party members individually to trap them in its chest cavity, where they can struggle inside to cause damage. Doing so will cause Geosgaeno to regurgitate them for heavy damage.
Read the rest of this entry »

Eternal Darkness: Sanity’s Requiem [GC] – Greater Guardian / Peter

leave a comment »

Media: video game: “Eternal Darkness: Sanity’s Requiem”
Developer: Silicon Knights
Platform:
GC

Description: 

The following is spoiler-heavy.

In the end of Chapter 9, Peter must fight the Greater Guardian. Chattur’gha’s Greater Guardian takes the form of a red lobster-like monster with pincers. Along with shooting projectiles from its claws, it can flick a long red tongue to grab Peter to slowly pull him into its mouth, resulting in an instant game over. The player can input to struggle and free Peter during this time.

This only applies if the Claw of Chattur’gha is selected as Pius Augustus in the beginning of the game. Ulyaoth and Xel’lotath’s Greater Guardians do not have an equivalent to the tongue grab attack.

Read the rest of this entry »

Written by Esuriit

2018 November 30 at 00:00

Donkey Kong Country Returns [Wii] – Shroom Chomp / Donkey Kong

leave a comment »

Media: video game: “Donkey Kong Country Returns”
Developer: Nintendo
Platform:
Wii

Description: 

In stage 5-6 Springy Spores, there are green fly-trap-looking plants with a mushroom-like tongue. These can be jumped on as a bouncing platform safely, as the Kongs will rebound faster than the plant can shut its trap. If the Kongs jump on any other part of the plant’s mouth, it will close its trap and begin to chew on him for ongoing damage. Escape is done my moving the motion controller rapidly. If all remaining life is depleted, the Kong(s) will be spit out. Read the rest of this entry »

Jak 3 [PS2, PS3] – Leaper Lizard / Daxter

leave a comment »

Media: video game: “Jak 3”
Developer: Naughty Dog
Platform:
PS2, PS3

Description: 

At the beginning of the game, when encountering Seem for the first time, Daxter will approach his Leaper Lizard who tries to eat Daxter – partially engulfing him in its jaws before spitting him out covered in saliva. Read the rest of this entry »

Written by Esuriit

2018 September 7 at 00:00

Ratchet and Clank Future: Tools of Destruction [PS3] – Crushto / Ratchet and Clank

leave a comment »

Media: video game: “Ratchet and Clank Future: Tools of Destruction”
Developer: Insomniac
Platform:
PS3

Description: 

In the arena of planet Mukow, Ratchet and Clank can fight Crushto, which appears to be a bionic fish. It is able to inhale Ratchet and Clank, and will chew on them if they get too close. Escape is possible by mashing buttons/struggling, but if no input is made, Crushto will continue to chew until Ratchet and Clank run out of health.
Read the rest of this entry »

Extreme Dinosaurs; 1×21 ‘The Bad Seed’ – Flytraps / Dinosaurs

leave a comment »

Media: animated series: “Extreme Dinosaurs”
Episode: 1×21: “The Bad Seed”

The raptors’ plan to raise Earth’s temperature for this episode involves rapidly growing plants that produce potent greenhouse gases. Seeking plant samples, they are seen to collect a species of flytrap (which we see eating a fly), and when Haxx comments on its small size, Spittor hints at his plans to beef them up.

Using their special lights to speed their growth, the raptors unleash the plants – which are now colossal size – onto New York city. One of the flytraps is seen to engulf a bus (though the people inside escape before becoming plant food) and spits it out shortly afterwards.

Bullzeye, believing himself to be safe in the air lets his guard down and becomes engulfed for a few minutes while the other dinosaurs themselves struggle with growing vines. They advise him to try freezing the plant from the inside, which causes it to spit him out.

Later on, T-Bone, Spike and Stegz willingly allow some of the flytraps to engulf them as part of a plan to transport themselves to the raptors’ base of operation. They employ the same strategy and freeze the plants from the inside, causing to spit them out. Oddly, both T-Bone and Spike are ejected clean and dry, while Stegz is the only one smeared with purple saliva. “Messy, but otherwise a superb form of transportation”, he says.

As the Extreme Dinosaurs fight the raptors, they headbutt a cyber-raptor into the maw of one of the flytraps, and after knocking Haxx and Spittor off of the building, Badrap also gets a taste of being plant-food himself. Stegz reverses the grow lights and the plants recede – including three flytraps that spit out the raptors (though we didn’t see Haxx and Spittor being engulfed on-screen). Read the rest of this entry »

Merrie Melodies ‘The Night of the Living Duck’ – Smogzilla / Daffy

leave a comment »

Media: TV series: “Merrie Melodies”
Episode: “The Night of the Living Duck”

Description:

In this animated short, Daffy Duck is reading horror comics, and in his fervor to find the next continuation he is conked out by a Smogzilla clock. In his dreams he imagines himself a lounge-singer to a room of classical monsters. After singing his monster-related number, he realises one of the monsters in the audience is none other than Smogzilla himself, and makes a few quips about him. Smogzilla, clearly vexed, retaliates by encasing Daffy’s torso in his mouth, feet kicking furiously before Daffy wakes from his dream inside a waste-basket. Read the rest of this entry »

The Jetsons; 1×16 ‘The Little Man’ – Astro / George

leave a comment »

Media: animated series: “The Jetsons”
Episode: 1×16: ‘The Little Man’

Description:

George was shrunken down by Mr. Spacely during a work demonstration of a shrinking machine. The machine’s reverse function was not operational, and so he was forced to continue his daily life at six inches tall, until the matter was resolved.

When George retired to bed that night, a snoring Astro inhaled deeply, unwittingly sending him flying into his open mouth. George’s angry protests echoed from within before he pries Astro’s mouth open to escape. Read the rest of this entry »

Written by Esuriit

2018 June 15 at 00:00

Super Bonk [SNES] – Gapgap / Bonk

leave a comment »

Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Big Engine Room of Stage 4, Bonk can encounter a purple dinosaur near the top of the screen. When Bonk gets too close Gapgap will swallow Bonk, again, furiously kicking his feet. He must go through Gapgap’s innards to escape the opposite end. Read the rest of this entry »