Vore in Media

Aiming to chronicle every instance in mainstream!

Archive for the ‘swallow’ Category

Extreme Dinosaurs; 1×20 ‘Bones of Contention’ – Tyrannosaurus Skeleton

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Media: animated series: “Extreme Dinosaurs”
Episode: 1×20: “Bones of Contention”

Description:

Four dinosaur skeletons have come to life following construction over their graves and the Extreme Dinosaurs fight them in an attempt to control their destructive rampage. The Tyrannosaurus skeleton at one point attempts to swallow T-Bone, and indeed, grabs him with its jaws and gulps him down, but since it has no organs, T-Bone simply ends up in the skeleton’s ribcage for a short few seconds before he escapes. Read the rest of this entry »

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Super Mario World [SNES] – Yoshi / Various

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Media: video game: “Super Mario World”
Developer: Nintendo
Platform:
SNES

Description: 

Yoshi – who can be first met in the stage Yoshi’s Island 2, is able to grab certain enemies with his long tongue to swallow enemies (gaining one coin). The Koopa Troopers are the main exception to this because of their shells. Yoshi can spit them back out to use as a projectile weapon (red and yellow Koopas shoot bolts of fire instead) or if they are held for 30 in-game seconds, Yoshi will make efforts to swallow and will eventually do so. Read the rest of this entry »

Super Bonk [SNES] – Gapgap / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Big Engine Room of Stage 4, Bonk can encounter a purple dinosaur near the top of the screen. When Bonk gets too close Gapgap will swallow Bonk, again, furiously kicking his feet. He must go through Gapgap’s innards to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Lipworm / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the ‘Beating Heart’ area of Stage 2, after being swallowed by the dinosaur, Bonk can encounter Lipworms – parasites with cartoon feminine lips for a mouth. If too close to a Lipworm, Bonk is swallowed, head-first and must venture through its innards to escape from the opposite end. Read the rest of this entry »

Written by Esuriit

2014 March 21 at 00:00

Super Bonk [SNES] – Dinosaur / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

Stage 2 has Bonk going from a prehistoric jungle to a giant living room. In said living room, there is a large champagne glass which Bonk must enter, where he is sucked up through a straw into the mouth of a dinosaur. The rest of the stage has Bonk traveling through the dinosaur’s innards, from intestines, brain and heart until Bonk reaches the boss of the stage. After the boss is defeated, the dinosaur is seen sneezing Bonk into Stage 3. Read the rest of this entry »

Super Bonk [SNES] – Kuu / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

The ‘Attention Please’ area of the first stage takes place on an airplane and is the first area where the enemies known as ‘Kuu’ as seen – purple pterodactyl-like enemies roughly the same size as Bonk. Much like Pafpaf enemies, if a Kuu comes too close, it will grab Bonk in its jaws (kicking furiously) and swallow him and Bonk must travel through its intestines to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Pafpaf / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Jurassic Bay area of the first stage, falling into the water brings Bonk to the Jurassic Sea area, where there are numerous Pafpaf enemies – feminine reptile-like creatures with over-sized cartoon lips. If Bonk gets too close, the Pafpaf will grab him head-first, with his legs kicking furiously before he is swallowed. A short level, ‘Inside Pafpaf’s Body’ is played with cartoon innards and gastric acid that causes digestion damage. In order to escape, Bonk must travel through the body and escape from the opposite end. Read the rest of this entry »

Sword of Mana [GBA] – Lizardon / Player

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Media: video game: “Sword of Mana”
Developer: Square Enix
Platform:
GBA

Description: 

Early in the game, the Lizardon enemies can be occasionally encountered in fields or more commonly in the Marsh Caves. Much like earlier games in the series, Lizardon uses its long tongue to grab and swallow the hero or heroine, bulging belly and all. Lizardon’s sprite is reused from Seiken Densetsu 3, though it seems to voluntarily spit the character out in this depiction.  The hero and heroine’s sprite also simply disappears – and much too early – as opposed to being pulled into Lizardon’s mouth. Read the rest of this entry »

Metal Slug X [Neo Geo, PS1] – Orca / Allen O’Neil

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Media: video game: “Metal Slug X”
Developer: SNK
Platform:
Neo Geo, PS1

Description: 

Before the first screen transition in Mission 6 (Final Mission), Allen O’Neil appears as a sub-boss. Defeating him causes him to fall off the platform and into the jaws of an orca, who devours him, making chewing gestures and spits out his bones after returning below the water’s surface. Read the rest of this entry »

Written by Esuriit

2013 January 4 at 08:00

Warcraft III: Reign of Chaos [Computer] – Kodo Beast / Various

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Media: video game: “Warcraft III: Reign of Chaos”
Developer: Blizzard Entertainment
Platform:
Computer

Description: 

The kodo beast unit – somewhat resembling a large rhinoceros – is first usable in the third chapter of the Orc Campaign, but can be accessed at any time with the use of the Warcraft III World Editor. Kodo beasts are able to swallow an enemy unit whole, though cannot devour heroes, air units or high level enemies. Swallowed enemies are removed from the map, and their portrait is displayed in red with their health bar slowly depleting – signifying digestion damage. Once their health bar is depleted, the kodo beast belches and can once again use their devour ability. If slain before digestion is complete, the trapped unit is freed. Read the rest of this entry »