Vore in Media

Aiming to chronicle every instance in mainstream!

Archive for the ‘video game’ Category

Dumb Ways to Die 2: The Games [Android, iOS] – Shark / Dumbbell

leave a comment »

Media: video game: “Dumb Ways to Die 2: The Games”
Developer: Julian Frost, Samuel Baird
Platform: Android, iOS

Description: 

One of the minigames in Drown Town is ‘Shark Jumping,’ in which the player must make Dumbbell the Bean jump over sharks while water-skiing. Naturally, failure to do so means the shark will chomp Dumbbell. Although Dumbbell was officially stated to be male, he appears ambiguous at best.

Read the rest of this entry »

Written by Esuriit

2020 August 3 at 00:00

Dumb Ways to Die 2: The Games [Android, iOS] – Killer Whale / Madcap

with one comment

Media: video game: “Dumb Ways to Die 2: The Games”
Developer: Julian Frost, Samuel Baird
Platform: Android, iOS

Description: 

One of the minigames in Drown Town is ‘Killer Whale Dentistry,’ in which the player must clean an orca/killer whale’s teeth. The game begins with Madcap the Bean holding a large toothbrush, and the killer whale opening its mouth. After this point, it changes to the Madcap’s perspective, looking into the mouth, and the player must swipe the screen across the teeth to clean them. Failure to do so within the time limit shifts to a scene where he is in the killer whale’s closing mouth. Although Madcap was officially stated to be male, he appears ambiguous at best.

Read the rest of this entry »

Written by Esuriit

2020 August 3 at 00:00

Dumb Ways to Die 2: The Games [Android, iOS] – Snake / Zany

leave a comment »

Media: video game: “Dumb Ways to Die 2: The Games”
Developer: Julian Frost, Samuel Baird
Platform: Android, iOS

Description: 

One of the minigames in Dumbgeon is ‘Maiden Rescuing,’ in which the player must make Zany the Bean climb a rope made of gold hair, à la Rapunzel. Failure to trace the hair causes Zany to fall in a snake’s mouth, who swallows him with a large bulge going down its body. Although Zany was officially stated to be male, he appears ambiguous at best.

Read the rest of this entry »

Written by Esuriit

2020 August 3 at 00:00

King of the Monsters 2 [Arcade, Neo Geo, SNES, Switch] – Quicksand Monster / Geon, Woo, Atomic

leave a comment »

Media: video game: “King of the Monsters 2”
Developer: SNK
Platform: Arcade, Neo Geo, SNES, Switch

Description: 

Battle 4 takes place in the Desert, where there are giant whirlsands. If the played character walks into, or is sucked into the centre of these, a gigantic reptilian mouth emerges and eats them, causing a life lost instantly. Playable characters include Super Geon (a muscular reptile monster), Cyber Woo (a cyborg ape) and Atomic Guy (a giant resembling a costumed superhero).

Read the rest of this entry »

The Even More Incredible Machine [Computer] – Alligator / Mort, Mel

with 2 comments

Media: video game: “The Even More Incredible Machine”
Developer: Dynamix
Platform: Computer

Description: 

The ‘Even More’ edition of The Incredible Machine adds Mel the human and the alligator, among other components to use. If either Mel, or Mort the mouse get too close to an alligator’s mouth, the alligator will open and close its mouth, eating them and licking its lips afterwards.

Read the rest of this entry »

Super Mario RPG: Legend of the Seven Stars [SNES] – Exor / Party Members

with 2 comments

Media: video game: “Super Mario RPG: Legend of the Seven Stars”
Developer: Square
Platform: SNES

Description: 

At the end of the game, the large, sentient sword-like creature known as Exor is fought at the end of Bowser’s Castle. Upon defeating Exor, he opens his mouth and inhales whichever party members were participating in the fight (Mario, Mallow, Geno, Princess Toadstool, Bowser), acting as a portal, transporting them to the final section of the game, Smithy’s Factory.

Read the rest of this entry »

Super Mario RPG: Legend of the Seven Stars [SNES] – Belome / Party Members

leave a comment »

Media: video game: “Super Mario RPG: Legend of the Seven Stars”
Developer: Square
Platform: SNES

Description: 

Early in the game, Mario and Mallow must fight the boss of the Kero Sewers, Belome, who appears to be a large four-eyed dog-like (cat-like?) monster with a long tongue. Aside from spells that inflict statuses and a basic licking attack, Belome will occasionally target and eat Mallow, removing him from battle until Mario attacks him a number of times, forcing him to spit him out. Mallow will make a comment how scary it was being eaten, after being rescued the first time. If Mario’s HP is reduced to zero while Mallow is still inside Belome’s stomach, this results in a game over.

Later in the game, the party will fight Belome once more, in Belome’s Temple at Land’s End. In this second encounter, Belome can target any party member to eat (Mario, Mallow, Geno, Princess Toadstool or Bowser), but will spit them back out immediately after commenting on their taste, using this taste to create a clone of the eaten character. Each character supposedly has a different flavor, and Belome will comment as such:

Ack! Sour!” (Mario)

“YES! THIS is YUMMY~” (Mallow)

“Bitter, but not bad…” (Geno)

“Mmm, tastes peachy…” (Toadstool)

“Yuck! How repulsive!” (Bowser)

Read the rest of this entry »

Super Mario RPG: Legend of the Seven Stars [SNES] – Yoshi / Various

leave a comment »

Media: video game: “Super Mario RPG: Legend of the Seven Stars”
Developer: Square
Platform: SNES

Description: 

Using a Yoshi Cookie – obtained from Yo’ster Isle – on an enemy in battle will summon Yoshi to attempt to swallow that enemy. If successful, the enemy will disappear in a cloud of smoke, and a bulge is seen going down Yoshi’s throat before Yoshi lays an egg, transforming the swallowed enemy into an item. Some enemies are impossible for Yoshi to swallow, in which case, the enemy does not disappear in a cloud of smoke, instead Yoshi awards the party with a different item, such as candy.

Read the rest of this entry »

The Immortal [Amiga, Atari ST, Computer, NES, SG] – Slime / Wizard

leave a comment »

Media: video game: “The Immortal”
Developer: Sandcastle
Platform: Amiga, Atari ST, Computer, NES, SG

Description: 

From level 2, there are slime enemies that will crawl around the ground. If they touch the wizard, they will engulf him and instantly digest him into a pile of bones, causing a game over.

Read the rest of this entry »

The Immortal [Amiga, Atari ST, Computer, NES, SG] – Worm / Wizard

leave a comment »

Media: video game: “The Immortal”
Developer: Sandcastle
Platform: Amiga, Atari ST, Computer, NES, SG

Description: 

From level 4, there will be worm death traps. Stepping over any of these (often invisible) points will cause a giant worm to burst through the floor, throwing the wizard up into the air, catching him in its jaws with a splatter of blood, then slithering away.

In some versions of the game, such as the NES version, they appear in the first room of the game.

Read the rest of this entry »

Written by Esuriit

2020 July 20 at 00:00