Vore in Media

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Archive for the ‘SNES’ Category

Super Mario World 2: Yoshi’s Island [SNES] – Hootie / Yoshi, Mario

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Media: video game: “Super Mario World 2: Yoshi’s Island”
Developer: Nintendo
Platform:
SNES

Description: 

Hootie the Blue Fish – supposedly a subtype of Piranha Plants rather than true fish – appear in stage 3-8. The ‘patrol’ pre-determined paths slowly, and will engulf Yoshi, should they make contact with him. Much like with Piranha Plants, they let Mario out in a bubble and contract and expand their body to simulate chewing, before spitting Yoshi back out. Read the rest of this entry »

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Super Mario World 2: Yoshi’s Island [SNES] – Piranha Plant / Yoshi, Mario

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Media: video game: “Super Mario World 2: Yoshi’s Island”
Developer: Nintendo
Platform:
SNES

Description: 

Piranha Plants appear throughout the game and found as early as level 1-1. From a distance, their bodies are shrunken, but will grow and expose themselves when Yoshi is near. This can often catch players by surprise. Should Yoshi mistakenly come too close, the Piranha Plant will encase Yoshi (letting Mario out in a bubble) and contract and expand its body as if to suggest chewing. After a few seconds, Yoshi is spit back up. Read the rest of this entry »

Super Mario World [SNES] – Yoshi / Various

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Media: video game: “Super Mario World”
Developer: Nintendo
Platform:
SNES

Description: 

Yoshi – who can be first met in the stage Yoshi’s Island 2, is able to grab certain enemies with his long tongue to swallow enemies (gaining one coin). The Koopa Troopers are the main exception to this because of their shells. Yoshi can spit them back out to use as a projectile weapon (red and yellow Koopas shoot bolts of fire instead) or if they are held for 30 in-game seconds, Yoshi will make efforts to swallow and will eventually do so. Read the rest of this entry »

Super Bonk [SNES] – Gapgap / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Big Engine Room of Stage 4, Bonk can encounter a purple dinosaur near the top of the screen. When Bonk gets too close Gapgap will swallow Bonk, again, furiously kicking his feet. He must go through Gapgap’s innards to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Lipworm / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the ‘Beating Heart’ area of Stage 2, after being swallowed by the dinosaur, Bonk can encounter Lipworms – parasites with cartoon feminine lips for a mouth. If too close to a Lipworm, Bonk is swallowed, head-first and must venture through its innards to escape from the opposite end. Read the rest of this entry »

Written by Esuriit

2014 March 21 at 00:00

Super Bonk [SNES] – Dinosaur / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

Stage 2 has Bonk going from a prehistoric jungle to a giant living room. In said living room, there is a large champagne glass which Bonk must enter, where he is sucked up through a straw into the mouth of a dinosaur. The rest of the stage has Bonk traveling through the dinosaur’s innards, from intestines, brain and heart until Bonk reaches the boss of the stage. After the boss is defeated, the dinosaur is seen sneezing Bonk into Stage 3. Read the rest of this entry »

Super Bonk [SNES] – Kuu / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

The ‘Attention Please’ area of the first stage takes place on an airplane and is the first area where the enemies known as ‘Kuu’ as seen – purple pterodactyl-like enemies roughly the same size as Bonk. Much like Pafpaf enemies, if a Kuu comes too close, it will grab Bonk in its jaws (kicking furiously) and swallow him and Bonk must travel through its intestines to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Pafpaf / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Jurassic Bay area of the first stage, falling into the water brings Bonk to the Jurassic Sea area, where there are numerous Pafpaf enemies – feminine reptile-like creatures with over-sized cartoon lips. If Bonk gets too close, the Pafpaf will grab him head-first, with his legs kicking furiously before he is swallowed. A short level, ‘Inside Pafpaf’s Body’ is played with cartoon innards and gastric acid that causes digestion damage. In order to escape, Bonk must travel through the body and escape from the opposite end. Read the rest of this entry »

The Flintstones [SNES] – Plant / Fred

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Media: video game: “The Flintstones”
Developer: Ocean
Platform:
SNES

Description: 

In the Jungle levels, there are bulb or flower-like plants that act as modes of transport. Jumping in one of them will have the plant churn before spitting Fred out into the air. Read the rest of this entry »

Written by Esuriit

2012 December 28 at 08:00

Terranigma [SNES] – Cube / Ark

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Media: video game: “Terranigma”
Developer: Quintet
Platform:
SNES

Description: 

Late in the game, simple cube enemies are encountered in Beruga’s Lab as well as in the Lab Tower in Siberia. These cubes simply bounce backwards and forwards between walls, and if they collided with Ark, they would encase him, slowly draining him of health until they are destroyed with any regular attacks. Read the rest of this entry »

Written by Esuriit

2012 December 21 at 08:00