Vore in Media

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Archive for the ‘SNES’ Category

Gon [SNES] – Orca / Gon

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Media: video game: “Gon”
Developer: Tose
Platform: SNES

Description: 

The fourth level, Arctic Ocean, has numerous orca in the water. If Gon is directly in front of them, they will swallow him whole, resulting in a large bulge in its belly. The player can input to make Gon struggle inside, causing the orca to regurgitate him, but if no input is made, he can remain inside the stomach indefinitely.

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Gon [SNES] – Titanoboa / Gon

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Media: video game: “Gon”
Developer: Tose
Platform: SNES

Description: 

The boss of the fifth level, Rainforest, is a titanoboa. It will frequently engulf Gon within its mouth, resulting in a large bulge in its jaw, but oddly will not swallow. The player can input to make Gon struggle inside, causing the snake to spit him out, but if no controls are input, he can remain inside the snake’s mouth indefinitely.

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Gon [SNES] – Shark / Gon

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Media: video game: “Gon”
Developer: Tose
Platform: SNES

Description: 

The second level, Seaside, has numerous sharks in the water. If Gon is directly in front of them, they will swallow him whole, resulting in a large bulge in its belly. The player can input to make Gon struggle inside, causing the shark to regurgitate him, but if no input is made, he can remain inside the stomach indefinitely.

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Tales of Phantasia [SNES] – Chameleon / Various

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Media: video game: “Tales of Phantasia”
Developer: Wolf Team (later Namco Tales Studio Ltd.)
Platform: SNES

Note: The SNES version only exists officially in Japanese.

Description: 

The spirit, Chameleon, is an optional summon for Claus, and is obtained in the lower Morlia Mineshaft, using an Emerald Ring as a pact. When summoned, a large chameleon’s head will appear at the top of the screen, and flick out a red transparent line that is supposed to represent its tongue to pull in an enemy for an instant kill. This can only work on certain enemies, and has a chance to fail, in which Chameleon will not even attempt to flick out its tongue.

Summoning Chameleon to try eat certain enemies (particularly with large sprites) could crash the game, and it may be for this reason (along with being a summon with such limited utility) that Chameleon was excluded from other versions of the game. Chameleon exists in the Game Boy Advance version of the game, with a different sprite and animation.

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Written by Esuriit

2020 May 18 at 00:00

Super Mario World 2: Yoshi’s Island [SNES] – Hootie / Yoshi, Mario

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Media: video game: “Super Mario World 2: Yoshi’s Island”
Developer: Nintendo
Platform:
SNES

Description: 

Hootie the Blue Fish – supposedly a subtype of Piranha Plants rather than true fish – appear in stage 3-8. The ‘patrol’ pre-determined paths slowly, and will engulf Yoshi, should they make contact with him. Much like with Piranha Plants, they let Mario out in a bubble and contract and expand their body to simulate chewing, before spitting Yoshi back out. Read the rest of this entry »

Super Mario World 2: Yoshi’s Island [SNES] – Piranha Plant / Yoshi, Mario

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Media: video game: “Super Mario World 2: Yoshi’s Island”
Developer: Nintendo
Platform:
SNES

Description: 

Piranha Plants appear throughout the game and found as early as level 1-1. From a distance, their bodies are shrunken, but will grow and expose themselves when Yoshi is near. This can often catch players by surprise. Should Yoshi mistakenly come too close, the Piranha Plant will encase Yoshi (letting Mario out in a bubble) and contract and expand its body as if to suggest chewing. After a few seconds, Yoshi is spit back up. Read the rest of this entry »

Super Mario World [SNES] – Yoshi / Various

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Media: video game: “Super Mario World”
Developer: Nintendo
Platform:
SNES

Description: 

Yoshi – who can be first met in the stage Yoshi’s Island 2, is able to grab certain enemies with his long tongue to swallow enemies (gaining one coin). The Koopa Troopers are the main exception to this because of their shells. Yoshi can spit them back out to use as a projectile weapon (red and yellow Koopas shoot bolts of fire instead) or if they are held for 30 in-game seconds, Yoshi will make efforts to swallow and will eventually do so. Read the rest of this entry »

Super Bonk [SNES] – Gapgap / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Big Engine Room of Stage 4, Bonk can encounter a purple dinosaur near the top of the screen. When Bonk gets too close Gapgap will swallow Bonk, again, furiously kicking his feet. He must go through Gapgap’s innards to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Lipworm / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the ‘Beating Heart’ area of Stage 2, after being swallowed by the dinosaur, Bonk can encounter Lipworms – parasites with cartoon feminine lips for a mouth. If too close to a Lipworm, Bonk is swallowed, head-first and must venture through its innards to escape from the opposite end. Read the rest of this entry »

Written by Esuriit

2014 March 21 at 00:00

Super Bonk [SNES] – Dinosaur / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

Stage 2 has Bonk going from a prehistoric jungle to a giant living room. In said living room, there is a large champagne glass which Bonk must enter, where he is sucked up through a straw into the mouth of a dinosaur. The rest of the stage has Bonk traveling through the dinosaur’s innards, from intestines, brain and heart until Bonk reaches the boss of the stage. After the boss is defeated, the dinosaur is seen sneezing Bonk into Stage 3. Read the rest of this entry »