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Archive for the ‘♘ reptile’ Category

Extreme Dinosaurs; 1×20 ‘Bones of Contention’ – Tyrannosaurus Skeleton

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Media: animated series: “Extreme Dinosaurs”
Episode: 1×20: “Bones of Contention”

Description:

Four dinosaur skeletons have come to life following construction over their graves and the Extreme Dinosaurs fight them in an attempt to control their destructive rampage. The Tyrannosaurus skeleton at one point attempts to swallow T-Bone, and indeed, grabs him with its jaws and gulps him down, but since it has no organs, T-Bone simply ends up in the skeleton’s ribcage for a short few seconds before he escapes. Read the rest of this entry »

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Extreme Dinosaurs; 1×11 ‘Loch Ness Mess’ – Loch Ness Monster / Stegz

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Media: animated series: “Extreme Dinosaurs”
Episode: 1×11: “Loch Ness Mess”

Description:

In this episode, the dinosaurs are interested in the famous Loch Ness because they believe it to be another dinosaur.

The raptors, who make the first contact with Nessie, try to train it to attack effigies of each of the Extreme Dinosaurs and eventually discover the monster’s love for herring, giving rise to their plan to bait the Loch Ness monster into eating the Extreme Dinosaurs.

Though the raptors manage to get T-Bone and Spike into the water and gets Nessie to attack them, we know it won’t really succeed, but throughout the episode we see various shots of the Loch Ness monster’s maw while it tries. Near the end of the episode Stegz manages to reunite the Loch Ness monster with its child and as thanks, gets a big sloppy full-body lick. Read the rest of this entry »

Merrie Melodies ‘The Night of the Living Duck’ – Smogzilla / Daffy

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Media: TV series: “Merrie Melodies”
Episode: “The Night of the Living Duck”

Description:

In this animated short, Daffy Duck is reading horror comics, and in his fervor to find the next continuation he is conked out by a Smogzilla clock. In his dreams he imagines himself a lounge-singer to a room of classical monsters. After singing his monster-related number, he realises one of the monsters in the audience is none other than Smogzilla himself, and makes a few quips about him. Smogzilla, clearly vexed, retaliates by encasing Daffy’s torso in his mouth, feet kicking furiously before Daffy wakes from his dream inside a waste-basket. Read the rest of this entry »

Super Mario World [SNES] – Yoshi / Various

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Media: video game: “Super Mario World”
Developer: Nintendo
Platform:
SNES

Description: 

Yoshi – who can be first met in the stage Yoshi’s Island 2, is able to grab certain enemies with his long tongue to swallow enemies (gaining one coin). The Koopa Troopers are the main exception to this because of their shells. Yoshi can spit them back out to use as a projectile weapon (red and yellow Koopas shoot bolts of fire instead) or if they are held for 30 in-game seconds, Yoshi will make efforts to swallow and will eventually do so. Read the rest of this entry »

Super Bonk [SNES] – Gapgap / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Big Engine Room of Stage 4, Bonk can encounter a purple dinosaur near the top of the screen. When Bonk gets too close Gapgap will swallow Bonk, again, furiously kicking his feet. He must go through Gapgap’s innards to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Dinosaur / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

Stage 2 has Bonk going from a prehistoric jungle to a giant living room. In said living room, there is a large champagne glass which Bonk must enter, where he is sucked up through a straw into the mouth of a dinosaur. The rest of the stage has Bonk traveling through the dinosaur’s innards, from intestines, brain and heart until Bonk reaches the boss of the stage. After the boss is defeated, the dinosaur is seen sneezing Bonk into Stage 3. Read the rest of this entry »

Super Bonk [SNES] – Kuu / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

The ‘Attention Please’ area of the first stage takes place on an airplane and is the first area where the enemies known as ‘Kuu’ as seen – purple pterodactyl-like enemies roughly the same size as Bonk. Much like Pafpaf enemies, if a Kuu comes too close, it will grab Bonk in its jaws (kicking furiously) and swallow him and Bonk must travel through its intestines to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Pafpaf / Bonk

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Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Jurassic Bay area of the first stage, falling into the water brings Bonk to the Jurassic Sea area, where there are numerous Pafpaf enemies – feminine reptile-like creatures with over-sized cartoon lips. If Bonk gets too close, the Pafpaf will grab him head-first, with his legs kicking furiously before he is swallowed. A short level, ‘Inside Pafpaf’s Body’ is played with cartoon innards and gastric acid that causes digestion damage. In order to escape, Bonk must travel through the body and escape from the opposite end. Read the rest of this entry »

Sword of Mana [GBA] – Lizardon / Player

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Media: video game: “Sword of Mana”
Developer: Square Enix
Platform:
GBA

Description: 

Early in the game, the Lizardon enemies can be occasionally encountered in fields or more commonly in the Marsh Caves. Much like earlier games in the series, Lizardon uses its long tongue to grab and swallow the hero or heroine, bulging belly and all. Lizardon’s sprite is reused from Seiken Densetsu 3, though it seems to voluntarily spit the character out in this depiction.  The hero and heroine’s sprite also simply disappears – and much too early – as opposed to being pulled into Lizardon’s mouth. Read the rest of this entry »

Silent Hill [PS1] – Split Head / Harry

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Media: video game: “Silent Hill”
Developer: Konami
Platform:
PS1

The following is particularly spoiler-heavy.

Description: 

In Midwich Elementary, the first major area of the game, there is a book in the otherworld library reserve that reads:

Hearing this, the hunter armed with bow and arrow said, “I will kill the lizard.” But upon meeting his opponent, he held back, taunting, “Who’s afraid of a reptile?”

At this, the furious lizard hissed, “I’ll swallow you up in a single bite!” Then the huge creature attacked, jaws opened wide.

This was what the man wanted. Calmly drawing his bow, he shot into the lizard’s gaping mouth. Effortlessly, the arrow flew, piercing the defenseless maw, and the lizard fell down dead.

Upon solving all the puzzles, the basement of the otherworld school has an elevator that takes Harry to the boss, a vague monsterish quadruped. At first, it will only attack with a headbutt, but after being shot a number of times, it will reveal that its mouth opens sideways. As the book mentioned previously, the key to defeating the boss is to shoot it with its mouth open. But, if Harry fails to escape (by either killing it quickly, or walking or running away), the enemy’s jaws will close on him resulting in an instant game over, where the screen fades to black and churning and munching sounds are heard.

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Last Updated: 2018 May 30.

Written by Esuriit

2012 December 14 at 08:00