Vore in Media

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Archive for the ‘♙ rodent’ Category

What Remains of Edith Finch [Computer, PS4, XBONE] – Molly / Swallow, Rabbit, Seal, Sailors

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Media: video game: “What Remains of Edith Finch”
Developer: Giant Sparrow
Platform: Computer, PS4, XBONE

Description: 

During Molly’s sequence, she has a dream, or hallucination, in which she becomes a cat, jumping out of her window to chase a wood swallow. The player controls in her perspective, jumping on branches in order to catch her. Once caught, she will turn into an owl and swoop to catch two rabbits. She abruptly turns into a shark while swallowing the second rabbit, and tumbles down into the ocean where she will eat a seal. She then turns into a tentacled monster and pulls three sailors from a boat into her. Throughout she will describe what she is feeling and how her prey tastes.
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Spyro Reignited Trilogy [PS4, XBONE] – Rabbit Monster / Bianca

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Media: video game: “Spyro Reignited Trilogy”
Developer: Toys for Bob
Platform: PS4, XBONE

Description: 

In the third game of the trilogy, Spyro the Dragon: Year of the Dragon, a cutscene can be triggered after completing a level in the Midday Gardens hub world. In said scene, Bianca, the Sorceress’ apprentice conjures a rabbit monster that overpowers her and swallows her. An enraged Hunter comes to her rescue by forcing the rabbit monster to regurgitate her.
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Odin Sphere: Leifthrasir [PS3, PS4, Vita] – Grizzly / Player

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Media: video game: “Odin Sphere: Leifthrasir”
Developer: Vanillaware
Platform: PS3, PS4, Vita

Description: 

The Grizzly enemies are small purple bears carrying pots of honey, which can be found in the Forest of Elrit. They have an attack in which they will toss their honeypot at the player character, and run over to lick the honey off, causing minor damage. This does not appear to be present in the original PS2 game.
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Suikoden II [PS1] – ZombieSlug / Various

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Media: video game: “Suikoden II”
Developer: Konami
Platform: PS1

Description:

ZombieSlug enemies can be encountered in the forest between Greenhill and Rockaxe, and GhostSlug – palette-swapped versions – outside of Tinto. They have a basic attack in which they will inhale the soul of a party member for moderate damage.

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Suikoden II [PS1] – Spikebeak / Various

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Media: video game: “Suikoden II”
Developer: Konami
Platform: PS1

Description:

Spikebeak enemies can be encountered around the Two-River, Lakewest and Kobold Village areas, and their palette-swap versions, PinkBird outside of Highway Village. They have a basic attack that inhales a party member before spitting them back out.

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Klonoa [Wii] – Nahatomb / Klonoa

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Media: video game: “Klonoa”
Developer: Namco
Platform: Wii

Description:

The following is particularly spoiler-heavy.

The last boss of the game is known as Nahatomb and is described to be a ‘nightmare’ entity. Aside from spawning lesser enemies from the spines of his back and a generic slam attack using his limbs, Nahatomb’s first form can open his mouth wide and extend a long, red tongue to try and ensnare Klonoa, who must jump over it several times like a jump rope. Failure to do so successfully results in Nahatomb pulling Klonoa into his gaping maw, swallowing him and then ejecting him out of the spines of his back.

Once defeated, Nahatomb will inhale Klonoa to fight his second form, though his insides do not look biological. His second and third form do not seem able to eat Klonoa. Read the rest of this entry »

Jak 3 [PS2, PS3] – Leaper Lizard / Kangarats

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Media: video game: “Jak 3”
Developer: Naughty Dog
Platform:
PS2, PS3

Description: 

At the beginning of the game, Jak is tasked with riding a Leaper Lizard to catch Kangarats for it to eat. Upon catching one, it can be seen swallowing it whole. Read the rest of this entry »

Written by Esuriit

2018 August 31 at 00:00

Suikoden II [PS1] – Sauroid / Various

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Media: video game: “Suikoden II″
Developer: Konami
Platform: PS1

Description:

Outside the Greenhill area, you can encounter enemies known as Sauroid(s), which appear to be green amphibians somewhere between a tadpole and a frog. They are capable of targeting the characters in your front row with either a tongue strike, or by using their long tongues to ensnare characters, swallowing them and jumping up and down to cause damage and then spitting them back out. These enemies seem to be available any time after the events of Two River up until the liberation of Greenhill (very late in the game) when different enemies replace them.

A more powerful version known as Fisheye(s) can be encountered in the area outside of Muse and seem to become available to fight after liberation of Rockaxe (also very late in the game). Apart from their colouring and strength, they are otherwise identical to the Sauroids.

Because either Sauroids or Fisheyes seem to be available throughout the entire game, just about all recruitable characters can fall prey to to them, and may include humans, an elf, kobolds (portrayed as dog-people), squirrels, a wolf, a unicorn, a gryphon, wingers (bird or bat-people), a robot, a vampire, a werewolf and octopuses. Read the rest of this entry »

Klonoa: Door to Phantomile [PS1] – Nahatomb / Klonoa

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Media: video game: “Klonoa: Door to Phantomile”
Developer: Namco
Platform: PS1

Description:

The following is particularly spoiler-heavy.

The last boss of the game is known as Nahatomb and is described to be a ‘nightmare’ entity. Aside from spawning lesser enemies from the spines of his back and a generic slam attack using his limbs, Nahatomb’s first form can open his mouth wide and extend a long, red tongue to try and ensnare Klonoa, who must jump over it several times like a jump rope. Failure to do so successfully results in Nahatomb pulling Klonoa into his gaping maw, swallowing him and then ejecting him out of the spines of his back.

Once defeated, Nahatomb will inhale Klonoa to fight his second form, though his insides do not look biological. His second and third form do not seem able to eat Klonoa. Read the rest of this entry »

Odin Sphere [PS2] – Leventhan / Player

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Media: video game: “Odin Sphere”
Developer: Vanillaware
Platform: PS2

The following is particularly spoiler heavy.

Leventhan is the fifth of the five final bosses of the game. Though only a specific character must fight him to get the good ending, any of them can be selected. Whilst climbing up his staggeringly long body, his head will sometimes approach the player and either shoot a mouth-beam, or engulf the character for heavy continual damage implying that they are being chewed, before letting the character drop out the side of his mouth. Similarly to Belial, even if the character’s HP drops to 0 as a result of the attack, they will still be spit out. Read the rest of this entry »