Vore in Media

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Archive for the ‘♟ anthropomorphic’ Category

Teenage Mutant Ninja Turtles 2: Battle Nexus [GBA] – Giant Frog / Leonardo, Donatello, Michelangelo, Raphael

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Media: video game: “Teenage Mutant Ninja Turtles 2: Battle Nexus”
Developer: Konami
Platform:
GBA

Description: 

The fourth stage of the fourth world (Feudal Japan) pits the selected turtle against a giant frog boss. Once at half health, the giant frog will occasionally flick out its tongue to grab the turtle, chewing on him and spitting him out again.

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Videos:

Giant frog chews on Leonardo:

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Last Updated: 2012 Oct 18.

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Dragon Ball: Advanced Adventure [GBA] – Buyon / Various

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Media: video game: “Dragon Ball: Advanced Adventure”
Developer: Dimps
Platform:
GBA

Description: 

The boss of Muscle Tower is Buyon, a large pink creature who can either shoot electricity through its antennae – or if the player is close enough – flick its tongue out to chew them up and then spit them out. While in the first couple playthroughs you are limited to using Goku and Krillin, almost all other enemies and bosses can be unlocked for play.

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Videos:

Buyon chews and spits out General Blue:

Buyon chews and spits out Giran:

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Last Updated: 2012 Oct 18.

Chrono Cross – Quadffid / Various

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Media: video game: “Chrono Cross”
Developer: Squaresoft
Platform: PS1

Description:

Very early in the game, in the Shadow Forest of Another World, there exists a four legged plant-like enemy known as the Quadffid, though can only be fought once at this point in the game. Otherwise, these enemies can be fought again in the Hydra Marshes in Another World provided you have the Green Tinkler to manipulate the area’s plants or the Beeba Flute to open up an alternative pathway around.

When fighting, the Quadffid may sometimes use its Devour ability, which allows it to inhale one of your characters, chew them up and spit them out. The game’s motley crew of playable characters – and as such, those who can fall prey to such an attack – includes humans, a faerie, a mermaid, a goblin, various anthropomorphic characters (a rabbit girl, a mushroom man, a turnip man, a living flower), a dog, a young dragon, a small furry mammal, a skeleton, a straw doll, a cyborg and an alien.

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Videos:

Quadffid chews and spits out Zoah:

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Last Updated: 2012 Sep 29.

Suikoden II – Bonaparte / Various Prey

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Media: video game: “Suikoden II”
Developer: Konami
Platform: PS1

Description:

Early in the game, after you are granted permission to recruit party members, there is a woman garbed in blue named Millie in Ryube village. She is looking for her lost pet named Bonaparte and will join you if you agree to help her. Upon taking the right path of the forest north of Ryube, you will enounter Bonaparte, a small six-eyed creature apparently dubbed a groundhog (though does not resemble its real-world counterpart).

When Millie approaches Bonaparte, it will engage in battle. Bonaparte is an easy enemy with only one attack: it dives into the ground, re-emerges in a larger form and inhales one of your party members, chewing them a few times before spitting them out. It is possible to delay recruiting Millie indefinitely it seems, should one desire a particular character to be on the receiving end of such an attack.

Once Bonaparte is defeated, Millie is reunited with her hungry pet and regains her Groundhog Rune, an ability in which Bonaparte will use its vacuum ability to chomp on would-be enemies for double damage, though only once per battle. I think it would not be feasible to list every type of enemy in the game as potential prey, so I don’t think I will try.

Once the character Richmond is recruited, he can investigate the other party members. If Millie is investigated repeatedly, he returns with this comment:

Richmond:
“Y…you won’t believe this…  I saw Millie actually go ‘inside’ Bonaparte and take a nap in there!”

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Videos:

Bonaparte chews on Gengen, Shiro and Bolgan:

Bonaparte chews on a Minos:

Bonaparte chews on a Shadow:

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Last Updated: 2012 Feb 16.

Written by Dragan Komodo

2010 August 20 at 00:00

Suikoden II – Creeper, Melonzoo / Various Prey

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Media: video game: “Suikoden II”
Developer: Konami
Platform: PS1

Description:

A few hours into the game in the Sindar Ruins, you can encounter the pitcher plant-like monsters known as Creeper which have the ability to inhale party members and squeeze them before spitting them out. It is difficult to say who can be plant-food in this version, as you are assigned a random selection of your recruited party members for this part of the game, which may include humans, kobolds (portrayed as dog-men), a squirrel or a wolf. Once the boss of the Sindar Ruins is defeated, it seems that you can no longer encounter them.

Later in the game, while escaping from Greenhill the first time, you can fight a variation of the Creeper enemies, known as Melonzoo. Apart from being stronger and having the watermelon-like stripes to its appearance, it is otherwise identical with the same inhale attack. The Melonzoo can only be fought at this time. Possible characters are again limited because there is an age restriction for party members at this point in the game, but may include humans, kobolds (dog-men), a squirrel or a wolf.

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Videos:

Creeper inhales Gengen, Zamza and Shiro:

Melonzoo inhales Gabocha, Gengen and Shiro:

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Last Updated: 2012 Feb 15.

Suikoden – Creeper / Various Prey

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Media: video game: “Suikoden”
Developer: Konami
Platform: PS1

Description:

A few hours into the game, after the second major battle at Garan, you can encounter pitcher plant-like enemies known as Creeper in the overworld map outside the towns Antei, Teien, Rikon, etc. as well as inside Scarletica. One of their attacks is to draw a character into their bodies, squeeze them a number of times before expelling them. Due to the diversity of potential victims, it is difficult to be thorough as to who can fall prey, however they may include humans, elves and kobolds (portrayed as dog-men).

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Videos:

Creepers inhale Lepant, Fu Su Lu and Kuromimi:

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Last Updated: 2012 Feb 15.

Written by Dragan Komodo

2010 August 16 at 00:00

DinoCity – Dinosaur Plant / Timmy, Rex, Jamie, Tops

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Media: video game: “DinoCity”
Developer: Irem
Platform: SNES

Description:

Early in stage 1, if you enter the dark brown door, you will be transported to an area with numerous dinosaur plants. The reason I cannot decide whether they are dinosaurs or plants is that they have eyes and a face, yet are for the most part, passive, with a number of them side by side. Regardless, they cannot be damaged, and if you venture too near (or are unwittingly sent to their proximity by trampoline creatures or rising platforms) both the human and dinosaur partners are drawn in, chewed up with a deep rumbling sound and spat out. If all hearts are depleted, they are expelled regardless. It is possible to send either the human or the dinosaur friend to be masticated separately, depending on whether or not you make the human dismount his dinosaur partner. If the parter who isn’t being controlled falls prey to them, they won’t lose any hearts.

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Videos:

Chewed on by a dinosaur plant:

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Last Updated: 2012 Feb 15.