Vore in Media

Aiming to chronicle every instance in mainstream!

Archive for the ‘soul’ Category

Monster Boy and the Cursed Kingdom [PS4, Switch, XBONE] – Dark Realm Guardian / Jin (All)

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Media: video game: “Monster Boy and the Cursed Kingdom”
Developer: Game Atelier
Platform: PS4, Switch, XBONE

Description: 

In the final area of the game, the Dark Realm, there is a huge skeletal fish enemy known as the Dark Realm Guardian in the backdrop that cannot be attacked. If not shielded by the crystal walls, it will begin to inhale Jin’s soul for ongoing damage, but will not actually inhale Jin himself. Any of Jin’s forms can be exposed to this, whether Human, Pig, Snake, Frog, Lion or Dragon.

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Monster Boy and the Cursed Kingdom [PS4, Switch, XBONE] – Ghost / Jin (All)

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Media: video game: “Monster Boy and the Cursed Kingdom”
Developer: Game Atelier
Platform: PS4, Switch, XBONE

Description: 

Ghosts of various colors can be found in the Haunted Manor area. Yellow Ghosts will often disappear after being attacked, only to reappear next to Jin to attempt to lick him, causing the confusions status. Red Ghosts will inhale Jin’s soul while growing in size, should he enter their radius, causing damage over time. Any of Jin’s forms can be exposed to this, whether Human, Pig, Snake, Frog, Lion or Dragon.

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Suikoden II [PS1] – ZombieSlug / Various

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Media: video game: “Suikoden II”
Developer: Konami
Platform: PS1

Description:

ZombieSlug enemies can be encountered in the forest between Greenhill and Rockaxe, and GhostSlug – palette-swapped versions – outside of Tinto. They have a basic attack in which they will inhale the soul of a party member for moderate damage.

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