Vore in Media

Aiming to chronicle every instance in mainstream!

Archive for the ‘N64’ Category

Banjo-Kazooie [N64, XB360] – Lockup / Banjo, Kazooie

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Media: video game: “Banjo-Kazooie”
Developer: Rare
Platform: N64, XB360

Description: 

In the second world, Treasure Trove Cove, there are sentient treasure boxes that constantly open and close their toothy mouths, and contain items inside that can be collected. As they are invulnerable, they cannot be destroyed; Banjo and Kazooie must flip inside their mouths in order to collect them. Touching their teeth will incur damage.

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Banjo-Kazooie [N64, XB360] – Eyrie / Caterpillars

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Media: video game: “Banjo-Kazooie”
Developer: Rare
Platform: N64, XB360

Description: 

In the ninth world, Click Clock Wood, there is a young bird named Eyrie, that must be fed caterpillars in order to grow, and eventually will give a Jiggy. This can be done twice, in the summer and autumn versions of the world.

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Written by Esuriit

2020 April 3 at 00:00

Banjo-Kazooie [N64, XB360] – Banjo (Crocodile), Mr. Vile / Yumblies, Grumblies

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Media: video game: “Banjo-Kazooie”
Developer: Rare
Platform: N64, XB360

Description: 

In the fourth world, Bubblegloop Swamp, Banjo can transform into his crocodile form to enter the crocodile-shaped hut. Inside, a red crocodile named Mr. Vile will challenge Banjo to a contest of eating Red Yumblies and Yellow Grumblies, which appear to be sentient fruit, for a chance to win a Jiggie.

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Banjo-Kazooie [N64, XB360] – Kazooie / Jiggies

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Media: video game: “Banjo-Kazooie”
Developer: Rare
Platform: N64, XB360

Description: 

Throughout the game, Banjo and Kazooie will find golden jigsaw pieces, ‘Jiggies’ used to unlock new worlds. As with nearly every item in the game, they are sentient, and speak the first couple times collecting them. On obtaining them, Banjo will give them to Kazooie to swallow for safe-keeping.

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Banjo-Kazooie [N64, XB360] – Tanktup / Banjo, Kazooie

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Media: video game: “Banjo-Kazooie”
Developer: Rare
Platform: N64, XB360

Description: 

In the fourth world, Bubblegloop Swamp, there is a large turtle named Tanktup that complains of being numb and cold. Performing the Beak Buster on all of his limbs will cause him to spit out a Jiggie, and keep his mouth open to allow Banjo and Kazooie inside for a mini-game and another Jiggie. Oddly, his insides appear to be of his shell, rather than his stomach. This is where the Tiptup Choir resides.

It is also possible to enter while Banjo is in his crocodile form.

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Banjo-Kazooie [N64, XB360] – Snacker / Banjo, Kazooie

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Media: video game: “Banjo-Kazooie”
Developer: Rare
Platform: N64, XB360

Description: 

In the second world, Treasure Trove Cove (as well as in the eighth world, Rusty Bucket Bay), Snacker the Shark inhabits the waters. If Banjo and Kazooie swim in certain waters, Snacker will appear and try to bite at them, but will not engulf or swallow, even if all hit points are depleted. Only in Treasure Trove Cove, will Snacker talk about having them for dinner, making comments comparing them to food and commenting on their taste after biting them.

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Banjo-Kazooie [N64, XB360] – Twinkly Munchers / Twinklies

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Media: video game: “Banjo-Kazooie”
Developer: Rare
Platform: N64, XB360

Description: 

In the fifth world, Freezeezy Peak, there is a shaking box near a large Christmas tree. Performing the Beak Buster on it initiates the mini-game in which Banjo and Kazooie must protect the Twinklies, little sentient light bulbs, from their goblin-like (lizard-like?) predators as they travel to the tree. Should a Twinkly walk towards a Muncher, they will chomp them and remark that they are tasty and crunchy.

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