Vore in Media

Aiming to chronicle every instance in mainstream!

Archive for the ‘innards’ Category

Super Bonk [SNES] – Gapgap / Bonk

leave a comment »

Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Big Engine Room of Stage 4, Bonk can encounter a purple dinosaur near the top of the screen. When Bonk gets too close Gapgap will swallow Bonk, again, furiously kicking his feet. He must go through Gapgap’s innards to escape the opposite end. Read the rest of this entry »

Advertisements

Super Bonk [SNES] – Lipworm / Bonk

leave a comment »

Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the ‘Beating Heart’ area of Stage 2, after being swallowed by the dinosaur, Bonk can encounter Lipworms – parasites with cartoon feminine lips for a mouth. If too close to a Lipworm, Bonk is swallowed, head-first and must venture through its innards to escape from the opposite end. Read the rest of this entry »

Written by Esuriit

2014 March 21 at 00:00

Super Bonk [SNES] – Dinosaur / Bonk

leave a comment »

Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

Stage 2 has Bonk going from a prehistoric jungle to a giant living room. In said living room, there is a large champagne glass which Bonk must enter, where he is sucked up through a straw into the mouth of a dinosaur. The rest of the stage has Bonk traveling through the dinosaur’s innards, from intestines, brain and heart until Bonk reaches the boss of the stage. After the boss is defeated, the dinosaur is seen sneezing Bonk into Stage 3. Read the rest of this entry »

Super Bonk [SNES] – Kuu / Bonk

leave a comment »

Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

The ‘Attention Please’ area of the first stage takes place on an airplane and is the first area where the enemies known as ‘Kuu’ as seen – purple pterodactyl-like enemies roughly the same size as Bonk. Much like Pafpaf enemies, if a Kuu comes too close, it will grab Bonk in its jaws (kicking furiously) and swallow him and Bonk must travel through its intestines to escape the opposite end. Read the rest of this entry »

Super Bonk [SNES] – Pafpaf / Bonk

leave a comment »

Media: video game: “Super Bonk”
Developer: Red Company
Platform:
SNES

Description: 

In the Jurassic Bay area of the first stage, falling into the water brings Bonk to the Jurassic Sea area, where there are numerous Pafpaf enemies – feminine reptile-like creatures with over-sized cartoon lips. If Bonk gets too close, the Pafpaf will grab him head-first, with his legs kicking furiously before he is swallowed. A short level, ‘Inside Pafpaf’s Body’ is played with cartoon innards and gastric acid that causes digestion damage. In order to escape, Bonk must travel through the body and escape from the opposite end. Read the rest of this entry »

Joe & Mac [NES] – Tyrannosaurus / Joe, Mac

leave a comment »

Media: video game: “Joe & Mac”
Developer: Elite Systems
Platform: NES

Description:

Much like the other versions of this game, the last level takes place inside a dinosaur (having defeated it in the previous level). In this version of the game however, we don’t explicitly see this happening. The second-to-last boss is against a red tyrannosaurus, while the last stage simply begins in the setting of a giant creature’s insides. Read the rest of this entry »

Written by Esuriit

2010 August 13 at 00:00

Caveman Ninja – Apatosaurus / Joe, Mac

leave a comment »

Media: video game: “Caveman Ninja”
Developer: Data East
Platform: Arcade

Description:

The second to last boss in the game appears to be an apatosaurus, though in reality it is the same sprite used for the tyrannosaurus’ head, only red and with a long neck. After defeating it, the cavemen willingly venture inside the dinosaur to battle the last boss, with a stylised intestinal setting, depicting villi, red blood cells the dinosaur’s heart. Read the rest of this entry »

Written by Esuriit

2010 August 13 at 00:00

Joe & Mac [Gameboy] – Unknown Predator / Joe, Mac

leave a comment »

Media: video game: “Joe & Mac”
Developer: Motivetime
Platform: Gameboy

Description:

Much like the other versions of this game, the last level takes place inside a dinosaur (having defeated it in the previous level). In this version of the game however, we don’t explicitly see this happening. The second-to-last boss is against the bone dinosaur (which doesn’t make sense), while the last stage simply begins in the setting of a giant creature’s insides. Read the rest of this entry »

Written by Esuriit

2010 August 13 at 00:00

Joe & Mac [SNES] – Apatosaurus / Joe, Mac

leave a comment »

Media: video game: “Joe & Mac”
Developer: Data East
Platform: SNES

Description:

The second to last boss in the game appears to be a red apatosaurus, though in reality it is the same sprite used for the tyrannosaurus’ head, only red and with a long neck. After defeating it, the cavemen willingly venture inside the dinosaur to battle the last boss, with a stylised intestinal setting, depicting villi, red blood cells and the dinosaur’s heart. Read the rest of this entry »

Written by Esuriit

2010 August 13 at 00:00

Radical Rex [Genesis, Sega CD, SNES] – Allosaurus / Radical Rex

leave a comment »

Media: video game: “Radical Rex”
Developer: Beam Software
Platform: Genesis, Sega CD, SNES

Description:

Radical Rex can be seen carelessly skateboarding into the mouth of an allosaurus twice in the game. At the beginning of level 3 – known as ‘Inner Works 1’ – Rex is seen skateboarding and attempts to stop once he sees his would-be predator, but gets eaten anyway (his skateboard is spit out). Similarly at the beginning of level 8 – ‘Inner Works 2’ – Rex does an aerial trick with his skateboard and inadvertently lands in the mouth of what appears to be the same dinosaur. Both of these levels are convoluted maze levels with what one would imagine is inside a living creature, including stomach acids. If Rex falls into the acid pits, he will immediately disintegrate and lose a life.

A level select code exists – on the game start screen (where “1 Player” etc. can be selected),  input the following using the second controller:

  • On Genesis and Sega CD: A, C, Down, Right, Up, B.
  • On SNES: Right, A, Down, Right, Y, X.

Read the rest of this entry »